I would also like to see FLAC support, but I'm thinking that will be a long way down the road if at all, since it isn't as commonly used as MP3/etc.
Personally, I love Ogg Vorbis, but support for that codec seems to have dropped off the map pretty much everywhere, and I converted to an MP3 based library some time ago...
I have ripped my music to FLAC and have it available to me via the Pogoplug. I'd like to be able to use the embedded browser music player with it.
I'd like to suggest that FLAC support be added. (I've heard Apple proprietary formats are supported, but I'd like to support Open Source options.)
Dan
It's unfortunate. I would guess that most people who are transferring their CD collections to their computer would like the best quality possible since storage space is no longer really an issue. This means uncompressed version. Your choices are; Apple's ALE or FLAC.
So the real choice is between Apples proprietary standard or an Open Source standard. (Their efficiency is about the same.) Once you have the high quality versions on your computer, there are lots of programs to generate MP3 or other versions for your IPOD, etc. But once you have gone with a Lossy format like MP3, there is musical information lost that you can never get back.
I'm not sure why it would be a big deal. Since the existing player supports multiple codecs, it should only be a few lines of code to detect the new format and call the FLAC codec when needed. (the FLAC codec is freely and easily available.)
Peter Redmer said: Personally, I love Ogg Vorbis, but support for that codec seems to have dropped off the map pretty much everywhere, and I converted to an MP3 based library some time ago...
How do you figure? All Android devices support Ogg Vorbis, the Cowan S9 media player supports Ogg (even though it doesn't support AAC) and there are others. In fact, if I get a Pogoplug, it'll largely be to enable my Android phone to access my entire music collection, rhather than just what will fit on the microsd.
I'd say that it's quietly supported lots of places, it just doesn't get much notice.
I'm sure that you're correct that it's often "quietly" supported, which is a great thing. I'm not overly familiar with Android; I didn't even know they actively support Ogg, which also is a wonderful thing.
The My.Pogoplug web interface won't stream Ogg though, I believe - I don't think it's a supported format in the web player (even though your handset might support it)
Yeah, I'd kind of gathered that. That severely limits the utility of the device for me then. The only utility would be as file storage. Its media capabilities have effectively been eliminated.
I'm assuming that I can download Ogg files that are posted, I just can't stream them, right?
That's an interesting question - and I think it depends on how the Android app works. Without an Android handset to test on, I'm not sure I can answer that.
On the iPhone app, I cannot download an MP3 file directly to the phone, I have to sync it through iTunes, for example. Files it cannot read directly can be shared or deleted from the app, but not downloaded. I can save certain files to the phone, such as DOC format, for viewing within the Pogoplug app later.
I'm thinking the Android app works differently... I'm curious to hear from Android users how this might work.
Well, the web browser is a web browser. You can download any file if the website offers it.
The app may be different, but since it doesn't look like the app will do anything useful for me, I'd probably ignore it and stick with the web interface.
I'm interested in storing lossless audio (FLAC, windows or apple lossless) and then having the Pogoplug transcode to a streamable format like m4a, etc.

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